​LOST ARK ACADEMY - REAPER

Nov-09-2022 PST Category: Lost Ark

Legends of Arkesia, On November 16, the Reaper Progressed Class will show up in Arkesia. Reapers are valid Professional killers, and bosses of covertness. From strong back-assaults incurred by their daggers to deceiving rivals by disappearing and bringing clones, Reapers have different devices available to them to vanquish anything danger crosses their way.


The Reaper will join the Deathblade and Shadowhunter as the third Professional killer Progressed Class. In this Lost Ark Academy, you'll track down data to check whether the Reaper is the most ideal class for you — and provided that this is true, assist you with beginning arranging the skills and engravings you're keen on utilizing to improve your effect on the combat zone. Before we jump into what's truly going on with the class, here's a note from Reaper master Grenton on why the Reaper is his number one class:


"Reaper was the top of the line that I got when I began playing Lost Ark about eighteen months prior. Indeed, even with the game delivering in the West I still consistently played my Reapers. The class is extremely special in the manner it moves and arrangements harm. It has the best solid plan out of any class I've played and continually keeps you honest. In the event that you're looking for a speedy and compensating class to play, you viewed as her. She's the Reaper!"


KEY MECHANICS and CLASS IDENTITY


The Reaper's Class Identity is worked around three Modes; Normal Mode, Persona Mode, and Chaos Mode.


NORMAL MODE

While in Normal Mode, the Persona Meter occupies after some time and each time an expertise stirs things up around town. At the point when the Persona Meter is full, you can enter Persona Mode by squeezing Z. The Chaos Meter increments upon each fruitful Dagger Expertise and Shadow Ability hit while the Persona Meter is full. At the point when the Persona Meter is full, enter Chaos Mode by topping off the Chaos Meter through ceaselessly utilizing Dagger and Shadow skills without squeezing Z.


PERSONA MODE

Bring a Shadow Deception, become subtle, and the check begins diminishing. The Shadow Deception stays until you assault. You stay subtle regardless of whether you go through Development or Stand skills while in covertness. In Persona Mode, Move Speed +30%, and you become subtle, however are presented to antagonistic swashbucklers inside 4m. In Persona Mode, Swoop Skills Harm is expanded by 25%, and the impact can be piled up to multiple times relying upon the span of the Persona Mode. At the point when you assault or the check is depleted, you return to Normal Mode.


CHAOS MODE

Crit Rate +15%. Move Speed +10%. Atk. Speed +10%. Chaos Mode at first goes on for 9s. In the event that your Dagger Skills persistently hits an enemy or on the other hand assuming you utilize a Shadow Expertise, the length of Chaos Mode will be reset to 9s. Toward the finish of Chaos Mode, the Chaos Meter gets reset and returns to a full Persona Meter.


CLASS ENGRAVINGS


Like other High level Classes, the Reaper has two interesting Class Engravings that upgrade various parts of the class. The Hunger Class Etching is engaged around producing more Chaos Meter and managing much more harm while in Chaos Mode. Lunar Voice is centered around landing immense Swoop assaults while in Persona Mode, allowing quick harm increments to Swoop as opposed to expecting stacks to be produced.


HUNGER

Level 1 - Chaos Meter +30%. Atk. Power +12% when the Chaos Meter is full.

Level 2 - Chaos Meter +30%. Atk. Power +18% when the Chaos Meter is full.

Level 3 - Chaos Meter +30%. Atk. Power +25% when the Chaos Meter is full.


LUNAR VOICE

Level 1 - Swoop Harm +120% rather than the Swoop Upgrade impact that stacks each 1s after changing to Persona Mode.

Level 2 - Swoop Harm +140% rather than the Swoop Improvement impact that stacks each 1s after changing to Persona Mode.

Level 3 - Swoop Harm +160% rather than the Swoop Improvement impact that stacks each 1s after changing to Persona Mode.


SKILLS

The Reaper has three Ability classifications; Dagger, Shadow, and Swoop skills. Dagger and Shadow skills are utilized to energize Persona and Chaos Modes, and Swoop skills are intensely intensified by Persona — permitting the Reaper to release decimating assaults.


DAGGER SKILLS


Bad dream - Toss a dagger at the objective area to cause Harm. Utilize the ability once more and magically transport behind the hit target on the off chance that there is no impediment among you and the adversary. Move Speed +10% for 2s after instant transportation.


Shadow Vortex - Accumulate strength and pull adversaries to you, causing Harm. Utilize the expertise again to convey a strong turning blow, causing Harm.


Soul Catch - Play out a fast pushed forward to cause Harm, then, at that point, dart 4 meters in a similar course and convey one last assault that wrecks enemies for Harm.


Turning Dagger - Push 5 meters ahead as you toss daggers around you to cause Harm, then cut at adversaries after arriving for Harm.


Penetrating Edge - Perform 2 sharp pushing assaults to incur Harm. Utilize the expertise again to convey 2 additional pushes for Harm. Airborne adversaries are sent off once again very high.


Reaper's Call - Frantically hack at enemies before you, going after them multiple times for [Dark] Harm.


Apparition Artist - Twist toward the objective area and move 5 meters as you cut at adversaries for Harm. Utilize the ability again to move one more 5 meters while pushing enemies and going after them for Harm.


Passing Grass cutter - Immediately push 3 meters toward the objective area and cut at enemies twice for Harm. Utilize the expertise again to play out another cut and incur Harm, wrecking enemies.


SHADOW SKILLS


Contortion - Call forward the darkness of a bent space to rapidly push 10 meters ahead, causing Harm to enemies trapped in the way. Cause extra Harm to adversaries in your way after landing. Overlook crashes with explorers and Gatekeepers.


Call of the Blade - Gather the Reaper's sharp edge at the objective area, causing Dark Harm to enemies inside a 3-meter sweep. Adversary Move Speed diminished for a brief time. The Reaper's Sword pulls adversaries close as it causes Harm and detonates, incurring Dark Harm. The Move Speed debuff can be piled up to multiple times, causing transitory Apprehension in adversaries for max stack.


Shadow Tempest - Push 2 meters ahead and push your weapon to incur Harm, then, at that point, gather shadows to cut and cut enemies for Harm north of 10 hits violently. Use Whirlwind as far as possible to push 6 meters ahead and cause Harm. Drop Whirlwind halfway to cause Harm. Airborne enemies are sent off once more high up when hit and thumps them back.


Shadow Twofold - Gather a shadow clone at the objective area that goes on for 6s. Utilize the expertise again for yourself as well as your clone to toss a shuriken at the objective area, causing [Dark] Harm.


Dark Fog - Hide yourself behind a dark shadow at the objective area and assault enemies as you move. While the expertise is dynamic, all approaching Harm - 20%. Cause Harm, and at 4 stacks, incur Dread for adversaries for 2s. Disregard impacts with travelers and beasts while moving.


Shadow Trap - Gather a shadow trap at your ongoing position, then, at that point, move 6 meters in reverse, exploding a shadow that causes Harm to enemies inside a 3-meter range, shocking them for 2s.


SWOOP SKILLS


Shining Brand - Evaporate in the air and push up to 8 meters toward the objective area prior to striking down, causing Harm and sending off enemies airborne.


Rage Lance - Accumulate red shadow energy and push forward to incur Harm and incapacitate adversaries inside a 8 meter sweep.


Dance of Wrath - Assemble red shadow energy to rapidly push ahead, incurring Harm. Cause extra Harm to airborne adversaries. Play out one more cut for Harm as you return to your situation.


Quiet Fury - Bounce 3 meters in reverse and accumulate dark energy to shoot yourself forward, slicing enemies for Harm and wrecking them as you move. Disregard impacts with swashbucklers and Normal beasts while moving.


LOOKING AHEAD


In the following week's update, the Reaper will deliver with two movement occasions, a Punika Powerpass and a Hyper Express Occasion that speeds up a person from Thing Level 1302 to 1445.


Players will get a Punika Powerpass in the wake of finishing Punika's journey "Berver's Companion" during (or previously) the occasion time frame. The Punika Powerpass will work like the North Vern Powerpasses accessible to players in the send off adaptation of Lost Ark — whenever you've finished the storyline through that mainland, you can utilize it to carry a substitute person to that point in the game. With the Punika Powerpass, you'll get Thing Level 1302 stuff.


Players will actually want to assign one person between thing Level 1302 and 1445 on their program to take part in the Hyper Express Occasion, where they'll acquire sharpening materials, and step up rapidly to Thing Level 1445. The assigned person will procure prizes from missions while expanding their Thing Level to 1445 — which gives an especially significant award.


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